This really helped me a lot because it enabled me to see the scale of everything and as such looking at the layout I decided that it was not adequate. In the design stages it worked fine but the restriction of 4096 by 4096 for the playable area saw my design being too large. I have re assessed my layout and have produced a new design keeping the same elements but jiggling them into a more condensed package.
Having spent the week watching some specific films I have produced many design drawings that have helped me put together the basics of my level. I plan to develop these so that I can utilise them in my prtfolio and hopefully they will show my conscious descisions and changes as I develop my level.
By the end of the week, I would like to have all the main features blocked out and performed some basic flow tests. for this I will ask people to run round my level and give feed back.
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