I must admit I have not enjoyed this part of the project as much I usually do when it comes to texturing. I think it is because I can not texture to the level of competence that I want yet. Patience lad, good things come to those who wait. Stupidly I was really letting it get to me and this has stopped me progressing as far as I would have liked. It is ok though. You don't have to worry because I have been a busy little bee today and have really started to work into my texture. I am still a long way off completing the texture and I can see myself never being completely happy with the outcome but I know that the next time I create a texture it will be that little bit better and on and on until I reach a point that I am happy..................................maybe.
Anyway here are some small renders showing what I have been up to. I can't wait to see what a Normal, Spectular and Emissive map will do to help.
Hope you like it because the whole model will be scuffed and covered in these orange glyphs...............oohh the mystery.
It'll look really sweet with those patterns all over the armour. I like the shapes you've cut into them.
ReplyDeleteScuffs are looking cool too. How did you do them? I wish to steal.
Spot on with the scuffs. FINALLY its sunk in. :D
ReplyDeleteDean Dean Dean, I was always going to do the scuffs I just played dumb so that you could feel superior and knowledgeable. The things we do for our tutors hey? Thanks though, they are coming along.
ReplyDeleteSet your self a time limit. An hour on each section and then move on. Get more done.
ReplyDelete